Eye-hand coordinated interaction is becoming a mainstream interaction modality in Virtual Reality (VR) user interfaces. Current paradigms for this multimodal interaction require users to learn predefined gestures and memorize multiple gesture-task associations, which can be summarized as an "Operation-to-Intent" paradigm. This paradigm increases users' learning costs and has low interaction error tolerance. In this paper, we propose SIAgent, a novel "Intent-to-Operation" framework allowing users to express interaction intents through natural eye-hand motions based on common sense and habits. Our system features two main components: (1) intent recognition that translates spatial interaction data into natural language and infers user intent, and (2) agent-based execution that generates an agent to execute corresponding tasks. This eliminates the need for gesture memorization and accommodates individual motion preferences with high error tolerance. We conduct two user studies across over 60 interaction tasks, comparing our method with two "Operation-to-Intent" techniques. Results show our method achieves higher intent recognition accuracy than gaze + pinch interaction (97.2% vs 93.1%) while reducing arm fatigue and improving usability, and user preference. Another study verifies the function of eye gaze and hand motion channels in intent recognition. Our work offers valuable insights into enhancing VR interaction intelligence through intent-driven design. Our source code and LLM prompts will be made available upon publication. Our project page is at https://zhimin-wang.github.io/SIAgent.html.
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Z X Wang
Chenyu Gu
Feng Lu
IEEE Transactions on Visualization and Computer Graphics
Beihang University
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Wang et al. (Thu,) studied this question.
www.synapsesocial.com/papers/69ec59fc88ba6daa22dab89e — DOI: https://doi.org/10.1109/tvcg.2026.3686395