Modern industrial society has removed the developmental pressures that once produced coherent human cognition, including risk calibration, apprenticeship, spatial autonomy, group coordination, identity continuity, and generativity. This paper argues that the digital ecosystem—treated as a structurally living system—has evolved game environments that restore these missing pressures. Through engagement‑based selection, the digital system retains environments that supply developmental adequacy, using developers as adaptive agents whose incentives align with systemic coherence. The result is a form of digital niche construction: a non‑biological system generating developmental scaffolding for tweens, the population most deprived of traditional developmental environments. This framework explains the convergent evolution of game mechanics, the dominance of specific game lineages, and the deep psychological resonance these environments hold for young users. The paper reframes the digital ecosystem as a coherence‑maintaining, evolutionarily adaptive structure performing large‑scale developmental compensation.
Denis Bailey (Sun,) studied this question.