Key points are not available for this paper at this time.
In this paper, we present a solution for the photorealistic ambient light render of holograms into dynamic real scenes, in augmented reality applications. Based on Microsoft HoloLens, we achieved this result with an Image Base Lighting (IBL) approach. The real-time image capturing that has been designed is able to automatically locate and position directional lights providing the right illumination to the holograms. We also implemented a negative “shadow drawing” shader that contributes to the final photorealistic and immersive effect of holograms in real life. The main focus of this research was to achieve a superior photorealism through the combination of real-time lights placement and negative “shadow drawing” shader. The solution was evaluated in various Augmented Reality case studies, from classical ones (using Vuforia Toolkit) to innovative applications (using HoloLens).
Building similarity graph...
Analyzing shared references across papers
Loading...
Francesco Osti
University of Bologna
Gian Maria Santi
University of Bologna
Gianni Caligiana
University of Bologna
Applied Sciences
University of Bologna
Building similarity graph...
Analyzing shared references across papers
Loading...
Osti et al. (Thu,) studied this question.
synapsesocial.com/papers/6a208e6432c156e554b41b45 — DOI: https://doi.org/10.3390/app9112225
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: