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August 21, 20244 citationsOpen Access

Possibilities and challenges of STEAM pedagogies

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IMIván Sanchéz MilaraMCMarta Cortés

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Abstract

This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages multidisciplinary, student-centered approaches like project-based and inquiry-based learning, promoting real-world problem-solving. However, significant challenges arise in implementing STEAM, particularly for teachers who often lack interdisciplinary training and face rigid school structures. Assessing STEAM outcomes also remains complex. The paper highlights the need for reforms in teacher education to support interdisciplinary teaching, along with addressing "disciplinary egocentrism" in higher education. Despite these challenges, STEAM has shown promise in enhancing student engagement, creativity, and critical thinking. To unlock its full potential, systemic changes in curriculum design, educational practices, and teacher training are essential.

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Cite This Study

Milara et al. (2024) studied this question.

synapsesocial.com/papers/68e5b755b6db64358755038dhttps://doi.org/10.48550/arxiv.2408.15282
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Exploring the Interconnections and Practical Applications of Art within a STEAM Education Curriculum2024 · 4 citations
  2. 2STEAM: A contemporary concept and a set of early childhood education2025 · 3 citations
  3. 3Effective Strategies for Interdisciplinary Integration in STEAM Curriculum Design2024 · 8 citations
  4. 4The Evolution of STEAM-Based Programs: Fostering Critical Thinking, Collaboration, and Real-World Application2024 · 10 citations
  5. 5EFFECTIVE ORGANIZATION OF THE EDUCATIONAL PROCESS BASED ON STEAM TECHNOLOGIES2026