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June 17, 20240 citationsOpen Access

Approximation Algorithms for Smallest Intersecting Balls

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JZJiaqi ZhengTTTiow-Seng Tan

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Abstract

We study a general smallest intersecting ball problem and its soft-margin variant in high-dimensional Euclidean spaces, which only require the input objects to be compact and convex. These two problems link and unify a series of fundamental problems in computational geometry and machine learning, including smallest enclosing ball, polytope distance, intersection radius, ₁-loss support vector machine, ₁-loss support vector data description, and so on. Two general approximation algorithms are presented respectively, and implementation details are given for specific inputs of convex polytopes, reduced polytopes, axis-aligned bounding boxes, balls, and ellipsoids. For most of these inputs, our algorithms are the first results in high-dimensional spaces, and also the first approximation methods. To achieve this, we develop a novel framework for approximating zero-sum games in Euclidean Jordan algebra systems, which may be useful in its own right.

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Cite This Study

Zheng et al. (2024) studied this question.

synapsesocial.com/papers/68e64779b6db6435875d907dhttps://doi.org/10.48550/arxiv.2406.11369
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