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December 1, 20250 citationsOpen Access

D2.2 Summary report and compilation of design challenges, design briefs, and wireframes in year two

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GDGriffiths DavidPNPadilla-Zea NataliaAJAlonso, Joaquín

Key Points

  • Interventions for policy stakeholders were summarized, addressing real needs and challenges faced in design.
  • Key projects included the serious games platform DiBL and PlanetPlay app to gather player feedback.
  • Assessment of design challenges and briefs aimed to improve game design effectiveness for stakeholders.
  • Highlights potential impact on policy-making by integrating robust design features into serious games.

Abstract

GREAT WP2 Intervention Design has two main responsibilities in the project. Firstly, it ensures that the case studies carried out by the project address the real needs of policymakers and other policy stakeholders. Secondly, it collaborates with policy stakeholders and games providers to generate detailed effective designs for interventions and instruments. The completed designs are then implemented in WP3 by the game platforms participating in the project: the serious games platform DiBL from partner SGI, and the PlanetPlay app which can be embedded in commercial games to gather the views of large numbers of players. The present deliverable summarises the work carried out by WP2 during year two of the GREAT project.

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Cite This Study

David et al. (2025) studied this question.

synapsesocial.com/papers/69402c4d2d562116f29029fchttps://doi.org/10.5281/zenodo.17776983
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