PulseExploreJournal ClubDebatesTrendingResearchersJournals
Instagram
HomeExploreJournal ClubTrending
Synapse
⌘+K
Synapse
March 3, 2026SHILAP Revista de lepidopterología0 citationsOpen Access

Operationalizing the United Nations’ Sustainable Development Goals: a Game Jam Experience

FLFilipe LuzPFPedro FernandesCSCarla Sousa

Key Points

  • Findings reveal that game jams promote critical engagement with sustainable development goals among students.
  • The intervention involved 31 students developing ten games over five days, showcasing creativity and collaboration.
  • Analysis employed a mixed-methods design, integrating questionnaires and assessments based on multiple educational frameworks.
  • Study highlights gaps in engagement with certain SDGs, suggesting the need for better design guidance in educational interventions.

Abstract

This study investigates the educational potential of Game Jams (GJs) for promoting critical engagement with the United Nations’ Sustainable Development Goals (SDGs) among undergraduate videogame students. Therefore, it presents and evaluates the 2022 Meaningful Game Jam (MGJ22), a five-day, SDG-themed intervention involving 31 students who developed ten original games. Employing a mixed-methods design, the study integrates questionnaire data and a formal analysis of the games using three complementary frameworks: SDG thematic areas, games for civic learning, and moral learning design principles. Findings explore the potential of GJs in fostering interdisciplinary learning, critical reflection, and civic awareness through collaborative game creation. While students gravitated towards environmental and economic SDGs, themes related to dignity and partnership remained underexplored, revealing key gaps in thematic engagement and awareness. The analysis also highlighted discrepancies between intended learning goals and game mechanics, highlighting the importance of thoughtful design guidance. This work contributes novel insights to game-based learning by demonstrating how GJs can serve as pedagogical tools, helping students rethink their roles, both as designers and as citizens. Ultimately, the study offers evidence-based recommendations for implementing meaningful GJs in higher education, reinforcing their value in cultivating ethical awareness and promoting sustainable development through games.

Ask AI
Helpful
Bookmark
Share
View Full Paper

Cite This Study

Luz et al. (2026) studied this question.

synapsesocial.com/papers/69a75f2ec6e9836116a2a5ffhttps://doi.org/10.17083/er29ww90
Ask AI
Helpful
Bookmark
Share
View Full Paper