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March 7, 2026Sensors0 citationsOpen Access

Lumina-4DGS: Illumination-Robust Four-Dimensional Gaussian Splatting for Dynamic Scene Reconstruction

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XWXiaoqiang WangQWQing WangYSYongrong Sun

Key Points

  • The aim is to develop a framework that robustly reconstructs dynamic scenes while addressing photometric inconsistencies caused by lighting conditions.
  • Introduced Lumina-4DGS framework for 4D scene reconstruction.
  • Developed Global Exposure Affine Module for sensor-specific compensation.
  • Utilized Multi-Scale Bilateral Grid for correcting spatial non-linearities.
  • Implemented SSIM-Gated Optimization to prioritize geometric reliability over photometric adjustments.
  • Achieved state-of-the-art Full Image PSNR of 31.12 dB on Waymo Open Dataset.
  • Reduced geometric errors to Depth RMSE of 1.89 m and Chamfer Distance of 0.215 m.
  • Improved PSNR by 2.13 dB over recent baselines on a challenging self-collected dataset.

Abstract

High-fidelity 4D reconstruction of dynamic scenes is pivotal for immersive simulation yet remains challenging due to the photometric inconsistencies inherent in multi-view sensor arrays. Standard 3D Gaussian Splatting (3DGS) strictly adheres to the brightness constancy assumption, failing to distinguish between intrinsic scene radiance and transient brightness shifts caused by independent auto-exposure (AE), auto-white-balance (AWB), and non-linear ISP processing. This misalignment often forces the optimization process to compensate for spectral discrepancies through incorrect geometric deformation, resulting in severe temporal flickering and spatial floating artifacts. To address these limitations, we present Lumina-4DGS, a robust framework that harmonizes spatiotemporal geometry modeling with a hierarchical exposure compensation strategy. Our approach explicitly decouples photometric variations into two levels: a Global Exposure Affine Module that neutralizes sensor-specific AE/AWB fluctuations and a Multi-Scale Bilateral Grid that residually corrects spatially varying non-linearities, such as vignetting, using luminance-based guidance. Crucially, to prevent these powerful appearance modules from masking geometric flaws, we introduce a novel SSIM-Gated Optimization mechanism. This strategy dynamically gates the gradient flow to the exposure modules based on structural similarity. By ensuring that photometric enhancement is only activated when the underlying geometry is structurally reliable, we effectively prioritize geometric accuracy over photometric overfitting. Extensive experiments validate the quantitative superiority of Lumina-4DGS. On the Waymo Open Dataset, our method achieves a state-of-the-art Full Image PSNR of 31.12 dB while minimizing geometric errors to a Depth RMSE of 1.89 m and Chamfer Distance of 0.215 m. Furthermore, on our highly challenging self-collected surround-view dataset featuring severe unconstrained illumination shifts, Lumina-4DGS yields a significant 2.13 dB PSNR improvement over recent driving-scene baselines. These results confirm that our framework achieves photorealistic, exposure-invariant novel view synthesis while maintaining superior geometric consistency across heterogeneous camera inputs.

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Cite This Study

Wang et al. (2026) studied this question.

synapsesocial.com/papers/69abc2dc5af8044f7a4ec510https://doi.org/10.3390/s26051650
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1SD‐4DGS: Reconstructing Dynamic Scenes From Monocular Video via Spatial Densification of 4D Gaussians2026
  2. 2Enhanced 3D Gaussian Splatting for Real-Scene Reconstruction via Depth Priors, Adaptive Densification, and Denoising2025
  3. 3HDRGS: High Dynamic Range Gaussian Splatting2024
  4. 4MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the Wild2025
  5. 5TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving2024 · 1 citations