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March 12, 2026J — Multidisciplinary Scientific Journal0 citationsOpen Access

Extended Reality as a Medium: Literature Review and Development of a Conceptual Model Based on the Identification of Technological, Narrative and Spatial Components of Immersive and Interactive Media

JTJose Luis Rubio TamayoMSMary-Anahí Serna-BernalVLValeria Levratto

Key Points

  • This article aims to explore the technological and narrative components of extended reality (XR) and propose a conceptual model for its applications.
  • Conducted a narrative literature review on extended reality technologies.
  • Identified key features in XR applications such as representativeness and realism.
  • Developed a conceptual framework for XR based on spatial and temporal factors.
  • Established a model capturing critical components influencing XR functionality.
  • Highlighted the potential of suprainteractions unique to XR environments.
  • Discussed challenges in identifying effective XR use cases and areas lacking development.

Abstract

Information and communication technologies have evolved exponentially in recent years, significantly expanding their diversification and applicability. Extended reality (XR) technologies—including virtual, augmented, and mixed reality—have solidified the conceptualization of space and function. XR represents the definitive medium due to its close analogy with physical reality, enabling an unprecedented degree of interaction compared to previous media. By leveraging spatial and temporal factors, XR allows for the emergence of suprainteractions—interactions that do not occur naturally in physical environments. The integration of AI into these workflows heralds a new era, reevaluating technological utility as the current landscape poses challenges for identifying use cases and dead zones within the XR field. This article proposes a model, derived from a narrative literature review, that identifies key features in technological applications and the evolution of XR. Based on concepts such as representativeness, realism, system performance, and spatial narrative, the model designs a framework for the development of diverse functions within the XR domain.

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Cite This Study

Tamayo et al. (2026) studied this question.

synapsesocial.com/papers/69b2589696eeacc4fcec866dhttps://doi.org/10.3390/j9010009
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1From the Reality–Virtuality Continuum to the XR Ecosystem: A Systematic Literature Review of Definitions and Conceptual Models2026 · 2 citations
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  5. 5Literature Review of Extended Reality Research in Consumer Experience: Insight From Semantic Network Analysis and Topic Modeling2024 · 2 citations