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March 29, 20260 citationsOpen Access

SubstratumGraphEnv: Reinforcement Learning Environment (RLE) for Modeling System Attack Paths

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BABahirah AdewunmiEREdward RaffSPSanjay Purushotham

Key Points

  • The research aims to automate the identification of potential attack paths in network security using a reinforcement learning framework.
  • Developed a reinforcement learning environment (SubstratumGraphEnv) using graph representations from Sysmon logs
  • Captured and modeled parent-child processes from various system events
  • Built a customized PyTorch interface (SubstratumBridge) for translating graphs into DRL observations
  • Employed graph convolutional networks to feed data into an Advantage Actor-Critic model
  • Demonstrated a novel automated environment for training RL agents in cybersecurity analysis
  • Provided insights into critical system event attributes for effective training
  • Established a foundation for further research on training parameters and reward shaping

Abstract

Automating network security analysis, particularly the identification of potential attack paths, presents significant challenges. Due in part to the sequential, interconnected, and evolutionary nature of system events which most artificial intelligence (AI) techniques struggle to model effectively. This paper proposes a Reinforcement Learning (RL) environment generation framework that simulates the sequence of processes executed on a Windows operating system, enabling dynamic modeling of malicious processes on a system. This methodology models operating system state and transitions using a graph representation. This graph is derived from open-source System Monitor (Sysmon) logs. To address the variety in system event types, fields, and log formats, a mechanism was developed to capture and model parent-child processes from Sysmon logs. A Gymnasium environment (SubstratumGraphEnv) was constructed to establish the perceptible basis for an RL environment, and a customized PyTorch interface was also built (SubstratumBridge) to translate Gymnasium graphs into Deep Reinforcement Learning (DRL) observations and discrete actions. Graph Convolutional Networks (GCNs) concretize the graph's local and global state, which feed the distinct policy and critic heads of an Advantage Actor-Critic (A2C) model. This work's central contribution lies in the design of a novel deep graphical RL environment that automates translation of sequential user and system events, furnishing crucial context for cybersecurity analysis. This work provides a foundation for future research into shaping training parameters and advanced reward shaping, while also offering insight into which system events attributes are critical to training autonomous RL agents.

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Cite This Study

Adewunmi et al. (2026) studied this question.

synapsesocial.com/papers/69c8c2e4de0f0f753b39d5b9https://doi.org/10.13016/m2qybr-6fhc
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