PulseExploreJournal ClubDebatesTrendingResearchersJournals
Instagram
HomeExploreJournal ClubTrending
Synapse
⌘+K
Synapse
February 12, 2018IEEE Internet of Things Journal711 citationsOpen Access

Edge Computing for the Internet of Things: A Case Study

View Full Paper
GPGopika PremsankarMFMario Di FrancescoTTTarik Taleb

Key Points

  • This research explores the benefits of edge computing for IoT applications, particularly in reducing latency.
  • Classified and surveyed current edge computing architectures and platforms.
  • Conducted experimental evaluations of edge computing in mobile gaming scenarios.
  • Evaluated response delays in various deployment scenarios of resource-intensive applications.
  • Edge computing significantly reduces response delays for applications involving virtual and augmented reality.
  • Demonstrated that traditional cloud computing encounters bottlenecks due to latency and bandwidth limitations.
  • Identified specific edge computing platforms that enhance performance for real-time interactive applications.

Abstract

The amount of data generated by sensors, actuators, and other devices in the Internet of Things (IoT) has substantially increased in the last few years. IoT data are currently processed in the cloud, mostly through computing resources located in distant data centers. As a consequence, network bandwidth and communication latency become serious bottlenecks. This paper advocates edge computing for emerging IoT applications that leverage sensor streams to augment interactive applications. First, we classify and survey current edge computing architectures and platforms, then describe key IoT application scenarios that benefit from edge computing. Second, we carry out an experimental evaluation of edge computing and its enabling technologies in a selected use case represented by mobile gaming. To this end, we consider a resource-intensive 3-D application as a paradigmatic example and evaluate the response delay in different deployment scenarios. Our experimental results show that edge computing is necessary to meet the latency requirements of applications involving virtual and augmented reality. We conclude by discussing what can be achieved with current edge computing platforms and how emerging technologies will impact on the deployment of future IoT applications.

Ask AI
Helpful
Bookmark
Share
View Full Paper

Cite This Study

Premsankar et al. (2018) studied this question.

synapsesocial.com/papers/69dc005d0648942b0a9c7b45https://doi.org/10.1109/jiot.2018.2805263
Ask AI
Helpful
Bookmark
Share
View Full Paper