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July 1, 2002Communications of the ACM579 citationsOpen Access

Collaborative augmented reality

MBMark BillinghurstHKHirokazu Kato

Key Points

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Abstract

Blending reality and virtuality, these interfaces let users see each other, along with virtual objects, allowing communication behaviors much more like face-to-face than like screen-based collaboration.

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Cite This Study

Billinghurst et al. (2002) studied this question.

synapsesocial.com/papers/69dc1bbfc58b9bea43955173https://doi.org/10.1145/514236.514265
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