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April 17, 2026Electronics0 citationsOpen Access

Design and Validation of EASYbot: An Open, Scalable and Modular Platform for Educational Robotics

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JRJonathan Ruiz-de-GaribayUniversidad de DeustoPGPablo GaraizarUniversidad de DeustoSRSusana Romero-YesaUniversidad de Deusto

Key Points

  • The aim is to develop and validate EASYbot, a modular platform that overcomes limitations in existing educational robotics systems.
  • Designed an open-hardware platform using Arduino
  • Integrated various components like microcontroller, power supply, and motor stages
  • Implemented a state-based programming model
  • Conducted technical tests and usability evaluations
  • Gathered feedback through surveys to assess adoption
  • Demonstrated successful integration of hardware components for competition requirements
  • Achieved positive feedback on usability from users
  • Validated the platform's scalability for educational progression
  • Facilitated effective learning assessments through supporting libraries

Abstract

Educational robotics (ER) and robotics competitions offer an effective context for developing STEM (Science, Technology, Engineering, and Mathematics) competencies, technical skills, and soft skills in engineering degrees. However, current platforms reveal a pedagogical and technical gap: closed commercial systems restrict access to hardware, while open solutions frequently lack a robust and structured architecture for educational settings. Moreover, in both cases, many platforms do not achieve the hardware requirements of the most demanding competitions. To address this issue, the present article presents the design, implementation, and validation of EASYbot, a modular open-hardware robotics platform based on Arduino. The system integrates a microcontroller, a dual USB–battery power supply, high-performance motor power stages, and a plug-and-play interface for input/output and communication peripherals, enabling its use in several competition categories such as mini-sumo or maze robots. The platform is complemented by a state-based programming model and supports libraries that facilitate a learning assessment. The platform provides a scalable ecosystem, enabling students to progress from initial prototyping to optimised hardware control. The validation process encompasses a range of assessments, including technical tests, usability, and adoption evaluation through surveys.

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Cite This Study

Ruiz-de-Garibay et al. (2026) studied this question.

synapsesocial.com/papers/69e1cfb15cdc762e9d858a16https://doi.org/10.3390/electronics15081650
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