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May 6, 2026Proceedings of the ACM on Computer Graphics and Interactive Techniques0 citations

Impact of Graphical Fidelity and Frame-Time Stutter in a First-Person Shooter Game

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STSamin Shahriar TokeyBBBen BoudaoudJKJoohwan Kim

Key Points

  • This research examines the effects of graphical fidelity and frame-time stutter on player performance and experience in FPS games.
  • Developed a custom FPS game with configurable textures, lighting, and visual effects.
  • Induced frametime spikes of 0 ms, 225 ms, or 675 ms during gameplay.
  • Twenty-one participants completed all combinations of graphics settings and spikes while providing performance data and subjective ratings.
  • Graphics quality primarily affects perceived visual quality.
  • Larger frametime spikes reduce perceived smoothness.
  • Performance, indicated by score and accuracy, declines with larger spikes but remains unchanged across graphics settings.

Abstract

Frametime spikes and graphical fidelity both matter for the feel of first-person shooter (FPS) games, yet their combined effects are not well understood. This paper examines how graphics settings and frametime spikes during aiming interact with player performance and experience. We developed a custom FPS game with configurable textures, lighting, and visual effects, and induced frametime spikes of 0 ms, 225 ms, or 675 ms during play. Twenty-one participants completed all combinations of graphics and spikes while providing performance data and subjective ratings for visual quality and smoothness. Results show that graphics quality primarily affects perceived visual quality , while frametime spikes primarily reduce perceived smoothness . Performance (i.e., score and accuracy) declines with larger spikes but remains largely unchanged across graphics settings. These findings suggest that spike magnitude, rather than graphics quality, is the dominant factor shaping smoothness and performance, while players still notice higher-quality graphics.

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Cite This Study

Tokey et al. (2026) studied this question.

synapsesocial.com/papers/69fa8ef304f884e66b53153chttps://doi.org/10.1145/3804493
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