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October 2, 2023Encyclopedia199 citationsOpen Access

Gamification in Education

ACAthanasios ChristopoulosSMStylianos Mystakidis

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Abstract

Gamification, or gameful design, refers to the strategic application of game design principles, mechanics, and elements into non-game environments. It is often facilitated using digital platforms, aiming to solve problems, increase engagement, and motivate individuals towards their goals. The technique fosters a gameful and interactive experience, enhancing perceived autonomy, competence, and relatedness among users. With roots in fields like education, business, marketing, and services, gamification is a versatile tool that serves to enrich user experience and create value in a multitude of settings. The widespread impact of gamification across various sectors has transformed traditional methods of engagement, notably in education.

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Christopoulos et al. (2023) studied this question.

synapsesocial.com/papers/69ff76744716aad0cc85588chttps://doi.org/10.3390/encyclopedia3040089
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