PulseExploreJournal ClubDebatesTrendingResearchersJournals
Instagram
HomeExploreJournal ClubTrending
Synapse
⌘+K
Synapse
January 1, 2002Work57 citations

The physical impact of computers and electronic game use on children and adolescents, a review of current literature

View Full Paper
RGRobin Mary Gillespie

Key Points

Key points are not available for this paper at this time.

Abstract

Children using computers and electronic games may adopt the kinds of sustained and awkward postures that are associated with musculoskeletal disorders in working adults. If they do, the physical demands of extensive use could lead to a wide range of adverse effects on developing children, including visual, neurological and physical changes. This article reviews the literature related to media use, ergonomics, epidemiology and pediatrics that address the physical impact of computer use by children. The literature establishes that computer use is common, but does not demonstrate a causal or statistical association with any physical disorders. Laboratory studies on vision, case reports of game-related tendonitis and ergonomic analyses of classroom computers suggest that concern is warranted.

Ask AI
Helpful
Bookmark
Share
View Full Paper

Cite This Study

Robin Mary Gillespie (2002) studied this question.

synapsesocial.com/papers/6a028acbf1675f581a754533https://doi.org/10.3233/wor-2002-00236
Ask AI
Helpful
Bookmark
Share
View Full Paper