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July 27, 2005277 citations

Multi-View Stereo via Volumetric Graph-Cuts

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GVGeorge VogiatzisPTPhilip H. S. TorrRCRoberto Cipolla

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Abstract

This paper presents a novel formulation for the multi-view scene reconstruction problem. While this formulation benefits from a volumetric scene representation, it is amenable to a computationally tractable global optimisation using Graph-cuts. The algorithm proposed uses the visual hull of the scene to infer occlusions and as a constraint on the topology of the scene. A photo consistency-based surface cost functional is defined and discretised with a weighted graph. The optimal surface under this discretised functional is obtained as the minimum cut solution of the weighted graph. Our method provides a viewpoint independent surface regularisation, approximate handling of occlusions and a tractable optimisation scheme. Promising experimental results on real scenes as well as a quantitative evaluation on a synthetic scene are presented.

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Cite This Study

Vogiatzis et al. (2005) studied this question.

synapsesocial.com/papers/6a090afa73218fa1919d2277https://doi.org/10.1109/cvpr.2005.238
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