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January 1, 1999The Journal of Visualization and Computer Animation148 citationsOpen Access

Computer animation of human walking: a survey

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FMFranck MultonLFLaure FranceMCMarie-Paule Cani-Gascuel

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Abstract

This paper surveys the set of techniques developed in computer graphics for animating human walking. First we focus on the evolution from purely kinematic ‘knowledge-based’ methods to approaches that incorporate dynamic constraints or use dynamic simulations to generate motion. Then we review the recent advances in motion editing that enable the control of complex animations by interactively blending and tuning synthetic or captured motions. Copyright © 1999 John Wiley & Sons, Ltd.

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Multon et al. (1999) studied this question.

synapsesocial.com/papers/6a091a124c1e2db30bd25618https://doi.org/10.1002/(sici)1099-1778(199901/03)10:1<39::aid-vis195>3.0.co;2-2
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Also Consider

Synapse has enriched 2 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Advanced animation and rendering techniques : theory and practice1992 · 314 citations
  2. 2Dressing animated synthetic actors with complex deformable clothes1992 · 134 citations