PulseExploreJournal ClubDebatesTrendingResearchersJournals
Instagram
HomeExploreJournal ClubTrending
Synapse
⌘+K
Synapse
May 19, 2026Acta Psychologica0 citationsOpen Access

The CODE model: Object-mediated play as a scalable framework for dyadic co-regulation in early childhood

View Full Paper
SASezin AndiçFBFirat Basbug

Key Points

  • The aim is to address the implementation gap in early childhood mental health by introducing the CODE Model.
  • Introduces an object-mediated framework for caregiver-child co-regulation.
  • Describes the operational cycle of Trigger–Intervention–Resolution for routine interaction.
  • Outlines design criteria for developing tangible play materials that support co-regulation.
  • Presents the CODE Model as a scalable solution for implementing co-regulation in everyday settings.
  • Discusses the potential for digitally fabricated toolkits to democratize access to early mental health support.
  • Highlights the role of intentional design in reducing caregiver cognitive load and enhancing interaction.

Abstract

The field of early childhood mental health faces a persistent and well-documented “implementation gap”: evidence-based interventions for dyadic co-regulation work in clinics, but remain too resource-intensive to reach most families in everyday settings. This article introduces the CODE Model, an interdisciplinary framework designed to address this gap by reconfiguring the delivery of early regulatory support from therapist-mediated protocols to object-mediated, caregiver-implemented routines. Grounded in developmental psychology, interactional linguistics, and cognitive science—specifically theories of distributed cognition and affordances—the model conceptualizes Co-regulation (the goal), Object-mediation (the tool), and Dyadic Exchange (the process) as three interlocking pillars. We advance a framework for what we term distributed regulation — a specific modality of co-regulation in which selected regulatory functions typically provided by a therapist are partially redistributed into the design of tangible play materials. Drawing on broader work on distributed forms of emotion and learning regulation (e.g., Panadero, 2017; Varga & Krueger, 2013), the term describes how co-regulation can be enacted when carefully designed objects carry part of the scaffolding load, rather than this load being held entirely in the caregiver's working memory. These materials are intentionally designed to externalize regulatory scripts, serving as “material anchors” that reduce caregiver cognitive load and invite turn-taking, joint attention, and repair in everyday interaction. As a conceptual paper, we outline the model's theoretical foundations, describe its operational cycle (Trigger–Intervention–Resolution), and articulate preliminary design criteria for translating psychological constructs into physical affordances. Finally, we discuss how digitally fabricated, low-cost toolkits (e.g., via 3D printing) could enable scalable, culturally adaptable dissemination, and consider the implications of object-mediated scaffolding for democratizing access to preventive early childhood mental health support. • Introduces the CODE Model for object-mediated caregiver–child co-regulation. • Targets the implementation gap via low-tech, scalable caregiver-led routines. • Frames co-regulation as C, O, and D–E within a unified developmental model. • Defines a Trigger–Intervention–Resolution cycle for everyday repair routines. • Translates core theories into concrete design criteria for tangible play tools.

Ask AI
Helpful
Bookmark
Share
View Full Paper

Cite This Study

Andiç et al. (2026) studied this question.

synapsesocial.com/papers/6a0bfdc7166b51b53d37902fhttps://doi.org/10.1016/j.actpsy.2026.107062
Ask AI
Helpful
Bookmark
Share
View Full Paper