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September 27, 2022Computer64 citationsOpen Access

Virtual Worlds (Metaverse): From Skepticism, to Fear, to Immersive Opportunities

PFPaolo FaraboschiEFEitan FrachtenbergPLPhil Laplante

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Abstract

The advancement of human–computer interfaces and computational power enables the creation of believable virtual worlds. These were once limited to the gaming community but are now used for business purposes, including industrial applications, health, education.

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Faraboschi et al. (2022) studied this question.

synapsesocial.com/papers/6a750a7380fadadbba093d2ehttps://doi.org/10.1109/mc.2022.3192702
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