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July 23, 2002Technology and Disability73 citations

The use of virtual reality to improve upper-extremity efficiency skills in children with cerebral palsy: A pilot study

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DRDenise Reid

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Abstract

This paper presents the results of a pilot study of a virtual reality play based intervention. The results of four single case studies are presented. The virtual reality intervention used the Mandala Gesture Xtreme technology. It was applied to four

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Denise Reid (2002) studied this question.

synapsesocial.com/papers/6a7c5472d249c0c91c3be837https://doi.org/10.3233/tad-2002-14202
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