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December 1, 2005Optical Engineering107 citations

Three-plane phase-only computer hologram generated with iterative Fresnel algorithm

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MMM. Makowski

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Abstract

A novel iterative method of generating three-plane, phase-only computer-generated holograms is presented. It is based on the iterative Fresnel ping-pong two-plane algorithm. A modification is introduced to extend the method for three planes, i.e., two object planes and a hologram itself. The described method enables the design of low-noise and high-efficiency phase-only holograms using a numerical Fresnel propagation algorithm. The source method is described, followed by the modified algorithm. Numerical simulation results and algorithm parameters are discussed, followed by a discussion of the method limitations.

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M. Makowski (2005) studied this question.

synapsesocial.com/papers/6a94d4885f3b0bfa3be60f5ehttps://doi.org/10.1117/1.2148980
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