This research discusses the development of the “ARVincent” application, an Android-based Augmented Reality application used to visualize public buildings in 3D using the Marker Based Tracking method. The purpose of this research is to create interactive learning media that can help children recognize public buildings in a more interesting and educational way. The development was carried out using Unity and Vuforia as AR platforms, and SketchUp for 3D object creation. The final result is an application that is able to display a 3D model of a public building when a marker is recognized by the device's camera. Although limited to one object and can only be used offline, this application is proven to provide good visualization and easy interaction for users.
Luis et al. (Wed,) studied this question.