This research proposal aims to develop an educational tool that supports the learning of the complex and diverse underlying concepts in the NoSQL database domain. The proposed gamified learning platform is meant to complement traditional instruction and will enable us to identify effective learning pathways from students' interactions. Exercises and game levels will be designed with a focus group of domain experts and higher-education instructors. Next, interaction traces and self-reported background information will both be collected and further analyzed to determine how learners’ profiles relate to the sequences of exercises they follow. Domain experts will then assess the pedagogical relevance of these sequences to derive insights that can inform teaching practices and support future adaptive guidance for learners. Next steps include organizing the initial focus group, developing the platform prototype, and evaluating its usability and usefulness through further user-centered evaluations.
Nelly Barret (Tue,) studied this question.