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Many social-media and IoT services have very large working sets consisting of billions of tiny (≈100 B) objects. Large, flash-based caches are important to serving these working sets at acceptable monetary cost. However, caching tiny objects on flash is challenging for two reasons: (i) SSDs can read/write data only in multi-KB "pages" that are much larger than a single object, stressing the limited number of times flash can be written; and (ii) very few bits per cached object can be kept in DRAM without losing flash's cost advantage. Unfortunately, existing flash-cache designs fall short of addressing these challenges: write-optimized designs require too much DRAM, and DRAM-optimized designs require too many flash writes.
McAllister et al. (Tue,) studied this question.