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The literature on digital video in education emphasises the use of pre‐fabricated, instructional‐style video assets. Learning designs for supporting the use of these expert‐generated video products have been developed. However, there has been a paucity of pedagogical frameworks for facilitating specific genres of learner‐generated video projects. Informed by two studies, this article describes the development of a learning design for a popular genre: learner‐generated digital storytelling. A particular learning design representation is used to present a structured description of an approach to digital storytelling, and issues are raised relating to future iterations of the design.
Matthew Kearney (Thu,) studied this question.
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