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Using established principles from the field of Computer Supported Collaborative Work (CSCW), we describe how wearable computers are ideal platforms for three dimensional CSCW. To illustrate this, we present two pilot studies which imply that wearables may be able to support three dimensional collaboration and that users will perform better with these interfaces than immersive collaborative environments.
Billinghurst et al. (Fri,) studied this question.
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