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The article focuses on cognitive modeling for games and animation Biblioteca de Ciencias y Tecnología Normal Biblioteca de Ciencias y Tecnología 2 23 2006-05-25T22: 54: 00Z 2006-05-25T22: 54: 00Z 1 153 844 UCLA 7 1 996 11. 6568 Clean Clean 21 false false false MicrosoftInternetExplorer4 /* Style Definitions */ table. MsoNormalTable mso-style-name: "Tabla normal"; mso-tstyle-rowband-size: 0; mso-tstyle-colband-size: 0; mso-style-noshow: yes; mso-style-parent: ""; mso-padding-alt: 0cm 5. 4pt 0cm 5. 4pt; mso-para-margin: 0cm; mso-para-margin-bottom: . 0001pt; mso-pagination: widow-orphan; font-size: 10. 0pt; font-family: "Times New Roman"; mso-ansi-language: #0400; mso-fareast-language: #0400; mso-bidi-language: #0400; This article focuses on the simulation modeling research of plants and plant ecosystems. The research is aimed at viewing and analyzing plant architecture and developmental process. The process involved in this research can be divided in two broad categories, image synthesis and scientific visualization. It is believed that simulation-based plant modeling makes it possible to capture the mechanisms of plant development in a biologically sound and visually realistic manner. The interdisciplinary character of plant modeling research is reflected in the diversity of existing and prospective applications of the models. Results of this research based on these models, looking 3D simulations of plant biology, ecology, and the physiological processes governing plant growth, including the effects of light, were found accurate and realistic. Some models seek to increase our knowledge of plant development and apply this knowledge to plant management in horticulture, agriculture, and forestry.
Przemysław Prusinkiewicz (Sat,) studied this question.