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Computers and internet connection are now common equipment in households. However, computer games have become an obstacle in education because pupils spend time needed for education and relax by playing games. One of the possible solutions of this problem is a creation of attractive education programs in the form of computer games. Such programs will be attractive for children and will introduce them into taught subjects. In this paper, the concept, design and structure of an attractive virtual educational portal is presented. The Portal is tailored to the interests of pupils of primary schools, and it is oriented to support solving school homework using the attractive approach in the form of computer game. Furthermore, a method for intelligent analysis of pupils' progress in the learning is also proposed in this paper. The method is based on fuzzy decision trees, which represent one of the modern approaches in data mining.
Levashenko et al. (Sun,) studied this question.