This article examines the topical issues of developing creative abilities in primary school students, who constitute the foundation of the continuous education system. The purpose of the research is to analyze modern pedagogical technologies that serve to form students' creative thinking through "Technology" classes in primary education, and to outline the scientific and methodological foundations for introducing them into educational practice. The process of organizing the educational-cognitive and creative-practical activities of students during primary school technology classes serves as the object of the research. The article provides an objective analysis of how students' creativity, spatial imagination, and independent thinking can be effectively enhanced through project-based technology, problem-based learning, the STEAM approach, and didactic games, alongside the formulation of corresponding scientific conclusions.
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