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Testing and debugging multi-threaded programs are notoriously difficult due to non-determinism not only in inputs but also in OS schedules. In practice, dynamic analysis and failure replay systems instrument the program to record events of interest in the test execution, e.g., program inputs, accesses to shared objects, synchronization operations, context switches, etc. To reduce the overhead of logging during runtime, these testing and debugging efforts have proposed tradeoffs for sampling or selective logging, at the cost of reducing coverage or performing more expensive search offline.
Ganai et al. (Sun,) studied this question.