Key points are not available for this paper at this time.
In recent years, more and more attention has been paid to traditional Chinese culture and art. The theoretical research and artistic expression of traditional art are also expanding, and cross-border phenomenon of art is becoming more and more common. Especially the ink animation, which combines ink and animation, can be said to be one of the most distinctive representatives in the cross-border art. Ink animation is the expansion and innovation of the visual expression of traditional ink painting art, and many excellent animation works have been born in the development. Current ink animation is mostly based on the transformation of two-dimensional plane ink painting into three-dimensional visual picture. With the development of VR technology in recent years, the virtually interactive experience platform with visual immersion and multi-sensory interaction provides a new opportunity for the development of ink animation. This paper will discuss the feasibility of using virtual reality technology to make ink animation by analyzing the development status, advantages and disadvantages of traditional ink animation, hoping to provide a strong reference value for the future development of ink animation.
Meng Han (Wed,) studied this question.
Synapse has enriched one closely related paper. Consider it for comparative context: