Background Intramuscular (IM) medication administration requires anatomical knowledge and adherence to aseptic technique. Virtual reality (VR) is an innovative educational tool that can enhance psychomotor skill development in nursing education. Aim To develop and evaluate a VR simulator for teaching IM medication administration in the ventrogluteal site. Methods A methodological study was conducted in four stages: analysis and planning, modeling, implementation, and evaluation. The simulator was developed in partnership with engineering faculty, with a focus on undergraduate nursing students and practicing nurses. Participants evaluated the simulator using the Technology Acceptance Model (perceived usefulness and ease of use). Acceptance was analyzed using the content validity index (CVI), with items scoring CVI ≥ 0.80 considered adequate. Ethical approval was obtained from the Research Ethics Committee. Results Fifteen judges participated; 66.7% had previously used VR head mounted displays, and 20% had used VR for educational purposes. All items achieved CVI ≥ 0.80, demonstrating strong acceptance. Conclusion The validated VR simulator shows promise as a complementary educational tool for teaching and professional training in intramuscular medication administration.
Diogo et al. (Mon,) studied this question.
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