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Recent simultaneous works by Peng and Rubinstein 2024 and Dagan et al. 2024 have demonstrated the existence of a no-swap-regret learning algorithm that can reach average swap regret against an adversary in any extensive-form game within m^ O (1/) rounds, where m is the number of nodes in the game tree. However, the question of whether a poly (m, 1/) -round algorithm could exist remained open. In this paper, we show a lower bound that precludes the existence of such an algorithm. In particular, we show that achieving average swap regret against an oblivious adversary in general extensive-form games requires at least exp ( (\m^{1/14, ^-1/6\}) ) rounds.
Daskalakis et al. (Tue,) studied this question.
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