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In this paper, we present an improved real-time simulation approach for fluid-solid interactions using the Smoothed-Particle Hydrodynamics (SPH) method. It is widely applied in a variety of scientific disciplines, such as astrophysics, ballistics, volcanology, and oceanography. The essence of the SPH approach involves the segmentation of a fluid into a collection of discrete units, known as particles, which allows for the detailed simulation of motion within uniform media. This technique is particularly advantageous for the real-time simulation of interactions between fluids and solids, especially in the creation and testing of virtual maritime environments. In the field of astrophysics, the SPH method is crucial for the exploration of phenomena such as the formation of galaxies and stars, the dynamics of stellar collisions, the events of supernovae, and the impacts of meteors, among others. Although highly effective, the application of the SPH method is computation-intensive, necessitating the use of cutting-edge parallel processing techniques and computational platforms to enhance efficiency.
Maksim S. Minin (Mon,) studied this question.