Cinematic Virtual Reality for health and social care: a case study | Synapse
March 3, 2026
Cinematic Virtual Reality for health and social care: a case study
Key Points
Trauma representation in Virtual Reality enhances understanding of mental abuse, which can improve health care practices.
The case study presents the project Mental Abuse Matters focusing on emotional and mental trauma in immersive settings.
Utilizing embodied Virtual Reality in health and social care aims to foster empathy and engage viewers more deeply with trauma experiences.
The findings suggest a potential shift in training methods, indicating that immersive experiences may improve awareness and interventions.
Abstract
Delivered a paper on my VR project Mental Abuse Matters, discussing the representation of trauma in embodied Virtual Reality for use in Health and Social Care.