Reality Mechanics is a structurally minimal system that defines the conditions under which identity, persistence, and information are readable within relational configuration. The system introduces a single primitive — relation — and derives all structure from an invariant order of relational dependency: relation → relational difference → boundary → boundary persistence → boundary identity → relations at boundary → boundary information No additional primitives, global structures, or domain-specific mechanisms are introduced. Reality Mechanics does not model objects, substances, fields, or processes. It defines the structural conditions under which boundary persistence may be locally evaluated. Determination is strictly local to the boundary and governed by compatibility between interior relational configuration and relations at that boundary. The framework is domain-independent. It provides a structural basis for downstream representation, mapping, verification, and execution without transferring structural authority to those layers. This document presents the consolidated and internally verified system, including: Scope (applicability and limits) Foundational structure (primitive and dependency order) Governing condition for identity persistence Representational constraints and symbolic form Domain mapping principles Verification and structural closure Execution constraints Reality Mechanics is not a theory of specific domains. It is a minimal structural system within which domain-specific interpretations may be evaluated without altering underlying dependency.
Reuben Munro (Sat,) studied this question.
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