This method constructs a kinematic model from 2D landmark data in human motion, highlighting potential for improving hand joint estimation.
Visual body-tracking techniques have seen widespread adoption in applications such as motion analysis, human–machine interaction, tele-robotics and extended reality (XR). These systems typically provide 2D landmark coordinates corresponding to key limb positions. However, to construct a meaningful 3D kinematic model for body joint reconstruction, a mapping must be established between these visual landmarks and the underlying joint parameters of individual body parts. This paper presents a method for constructing a 3D kinematic model of the human hand using calibrated 2D landmark-tracking data augmented with depth information. The proposed approach builds a hierarchical model in which the palm serves as the root coordinate frame, and finger landmarks are used to compute both forward and inverse kinematic solutions. Through step-by-step examples, we demonstrate how measured hand landmark coordinates are used to define the palm reference frame and solve for joint angles for each finger. These solutions are then used in a visualization framework to qualitatively assess the accuracy of the reconstructed hand motion. As a future work, the proposed model offers a foundation for model-based hand kinematic estimation and has utility in scenarios involving occlusion or missing data. In such cases, the hierarchical structure and kinematic solutions can be used as generative priors in an optimization framework to estimate unobserved landmark positions and joint configurations. The novelty of this work lies in its model-based approach using real sensor data, without relying on wearable devices or synthetic assumptions. Although current validation is qualitative, the framework provides a foundation for future robust estimation under occlusion or sensor noise. It may also serve as a generative prior for optimization-based methods and be quantitatively compared with joint measurements from wearable motion-capture systems.
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Dong et al. (2025) studied this question.
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