Development using Design Science Research reveals effective computer-based simulation for infection prevention, complementing hands-on training.
to describe the process of transitioning from a realistic simulation to a computer-based simulation focused on bloodstream infection prevention. this report presents the development of a technology-based solution (a 3D virtual environment simulator) to address a specific problem: expanding the reach of an existing realistic simulation. The epistemological and methodological approach of Design Science Research guided the process. we developed a computer-based simulation scenario using the Unity 3D platform. A panel of experts in the field positively evaluated the resulting artifact, indicating that it possesses quality, rest on valid theoretical foundations, and effectively addresses its intended problem. the transition process described led to the development of a computer-based simulation that promotes autonomous, interactive, and engaging learning. However, it serves as a complementary technological tool rather than a substitute for laboratory-based training and clinical experiences.
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Souza et al. (2025) studied this question.
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