Case study explores how an esports course fosters collaboration and supports diversity initiatives, highlighting new educational approaches.
This study examines an innovative interdisciplinary course on Esports at James Madison University's X-Labs, designed to foster collaboration and creative problem-solving in the face of political challenges to diversity and inclusion initiatives in higher education. The course brought together students and faculty from diverse disciplines, including Sports Management, Integrated Science and Technology, and Writing Studies, to explore the potential of Esports for promoting social inclusion and accessibility on college campuses. Using design thinking methodologies and systems approaches, students worked in mixed teams to develop prototypes for integrating Esports into campus culture. Data was collected through student learning records and reflections. Key emerging themes included challenges with interdisciplinary teamwork, responding to feedback, and adapting to open-ended problem-solving. The findings demonstrate how Esports can serve as a vehicle for cultivating critical 21st-century skills like collaboration, creativity, and adaptability. More broadly, this case study offers insights into innovative pedagogical approaches that can advance inclusive excellence in higher education, even amid political pressures to restrict such efforts. The interdisciplinary model provides a framework for leveraging emerging fields like Esports to create engaging learning experiences that prepare students to address complex societal challenges.
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Hallmon et al. (2025) studied this question.
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