Analysis shows triangle counting accuracy decreases in local models with edge differential privacy, suggesting new error bounds.
Many deployments of differential privacy in industry are in the local model, where each party releases its private information via a differentially private randomizer. We study triangle counting in the non‐interactive and interactive local model with edge differential privacy (that, intuitively, requires that the outputs of the algorithm on graphs that differ in one edge be indistinguishable). In this model, each party's local view consists of the adjacency list of one vertex. In the non‐interactive model, we prove that additive error is necessary for sufficiently small constant , where is the number of nodes and is the privacy parameter. This lower bound is our main technical contribution. It uses a reconstruction attack with a new class of linear queries and a novel mix‐and‐match strategy of running the local randomizers with different completions of their adjacency lists. It matches the additive error of the algorithm based on Randomized Response, proposed by Imola, Murakami, and Chaudhuri (USENIX2021) and analyzed by Imola, Murakami, and Chaudhuri (CCS2022) for constant . We use different postprocessing techniques for the Randomized Response and provide tight bounds on the variance of the resulting algorithm. In the interactive setting, we prove a lower bound of on the additive error for . Previously, no hardness results were known for interactive, edge‐private algorithms in the local model, except for those that follow trivially from the results for the central model. Our work significantly improves on the state of the art in differentially private graph analysis in the local model.
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Eden et al. (2025) studied this question.
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