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BACKGROUND Fetal circulation differs from the extrauterine circulatory mode by the anatomical and functional way it occurs. Understanding the flow of this circulation is fundamental for medical students. However, the anatomy and physiology of the fetal circulation process are complex, making understanding it difficult. OBJECTIVE We aimed to describe the study of gamification applied to the anatomy and physiology of fetal circulation, especially establishing a relationship with the treatment of fetal diseases, for the computer game "Fetal Circulation." METHODS We developed descriptive research on the topic of fetal circulation. We created a prototype of a computational game using the C# language, the Unity 3D platform, with graphic libraries, and the use of free software components. RESULTS We developed the first phase of the game prototype about fetal circulation. Further advances must be provided in a second phase. CONCLUSIONS Thus, the first phase describes the basic diagram of the screen and graphic layers and the fundamental paths for the gamification. These preliminary results are disposed of in the manuscript. We are programming and designing the subsequent phases of the game, which will include the application of the simulated fetal circulation diseases. Machine learning, Gamification, Fetal circulation
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Filho et al. (2024) studied this question.
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