The purpose of this study was to examine the its effectiveness and problems to be addressed in the future of holding an Undokai, a traditional Japanese school sports event, at an Indonesian junior high school. The five competitions held as a part of it were “Beanbag Toss”, “Long Jump Rope”, “Tug of War”, “Centipede Race”, and “Backcrossing Race,” of the which the “Tug of War” was the most popular. When the students were surveyed about their experiences and the learning benefits from the Undokai, they generally gave high marks to many categories, such as Emotional Experiences, Improvement of Skills, and Cooperative Learning, but their low ratings for Goal-Oriented Learning indicated the need to improve the way students practice activities individually before their engagement in Undokai.
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Tanimoto et al. (2024) studied this question.
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