This paper discusses the digital animation artwork Motion and Trails, which builds on previous explorations of procedural techniques to generate unexpected visual results. Originating from animation processes that require quick workflows by embracing procedural methods, Motion and Trails continues this approach for the 2024 Creativity and Cognition Conference art exhibition by using simulated techniques in Maya and After Effects to transform 3D forms. Considering the theme of Creative Organic Spaces, the artwork aims to tap into creative possibilities through an informed but 'unknown outcome' approach to art making. As the latest iteration in an evolving organic process, Motion and Trails focuses animation as an innovative medium while demonstrating its immersive and cinematic capabilities. By utilizing procedural animation to embrace the unknown, this work emphasizes digital practice and abstraction to reveal imaginative new ways of creating virtual spaces.
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A. W. Tow (2024) studied this question.
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