Background and Aim: Educational games offer interactive learning experiences that engage students, enhance motivation, and improve learning outcomes. This study compares game-based learning with traditional methods to enhance academic performance among Computer Science students at a vocational college in Chengdu. Materials and Methods: A mixed-methods design was used to compare the effects of game-based learning and conventional instruction. 103 students were selected via stratified random sampling, with 51 in the control group and 52 in the experimental group. Pre-test and post-test assessments measured learning outcomes across four knowledge types. Results: Game-based learning significantly improved all knowledge types compared to traditional methods. Post-test scores were notably higher, indicating the effectiveness of game-based teaching. Both mean and t-test analyses supported the superiority of game-based learning. Conclusion: Implementing web game-based teaching positively impacts academic performance in Computer Science students at a vocational college in Chengdu. This approach significantly enhances learning outcomes across various knowledge types, offering valuable insights for educational program design in computer science.
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Chen et al. (2024) studied this question.
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