Video games have become an integral part of people's lives. However, visually impaired players are usually unable to navigate current games. The goal of this research is to help visually impaired people navigate 3D games while also maintaining immersion. In the future, we hope to create a plug-in for game engines such as Unreal Engine and Unity that will be used by the game industry to easily make their game accessible to visually impaired players. This demo shows an early iteration of this concept. The goal is to gather input from the interactive media experience community on how to proceed with this process.
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Espeseth et al. (2024) studied this question.
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