This work reports on the development of assistive resources aimed at representing and interpreting the architectural language of a cultural heritage that houses a museum. The resources are designed to enhance the inclusion of visually impaired individuals through a codesign approach, involving this group in the development process. The tactile models produced represent the three-dimensionality of each room within the house, highlighting its proportions, and serve as fitting elements in a tactile map, which corresponds to the first floor of the building. These materials were designed to interact on a tangible table located in the Museum. The three-dimensional models include a fiducial on their base, which, when inserted into the tactile map, placed on the tangible table, triggers an audio description. The integration of these resources facilitates communication through a multi-format and multisensory approach, contributing to the inclusion of diverse audiences and promoting the greater access to culture and knowledge.
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Nunes et al. (2024) studied this question.
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