Answers are grounded in this paper and cite their sources.
Interaction techniques (IxTs) are the low-level reusable building blocks out of which user interfaces are constructed. Examples include physical buttons, menus, scrollbars, touchscreen gestures such as flicking, text entry on computers and touchscreens, input for virtual reality, interactions with conversational agents, etc. UX professionals and researchers will often need to decide which IxTs to use, or even to invent new ones. This course will discuss the history of IxTs, and complexities and appropriate evaluations when designing new ones. The content of this course will be based Brad Myers's university courses and book on this topic.
No takes yet. Share an insight, caveat, or question.
Brad A. Myers (2024) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: