This is an accepted article with a DOI pre-assigned that is not yet published.This paper focuses on the production of independentvideogames in the South of China. Drawing on recent scholarship addressing thedevelopment of China's videogame industry combined with ethnographic accountsdrawn from fieldwork in Shanghai, Shenzhen, Hangzhou, and Guangzhou, this paperbrings a nuanced understanding to the development and circumstances of SouthernChina's indie game community.
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Hugh Davies (2024) studied this question.
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