Volumetric capture is an important topic in eXtended Reality (XR) as it enables the integration of realistic three-dimensional content into virtual scenarios and immersive applications. Certain systems are even capable of delivering these volumetric captures live and in real-time, opening the door to interactive use cases such as immersive videoconferencing. One example of such systems is FVV Live, a Free Viewpoint Video (FVV) application capable of working in real-time with low delay
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Usón et al. (2024) studied this question.
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